Games-based Experiences for Learning

Magdelena Bober

01 August 2010

This report provides:

  • an overview of what makes a digital game a motivating and engaging learning experience
  • a taxonomy of learning elements of digital games
  • a set of design principles for digital games-based learning experiences.

The report is based on a summary review of the available research literature on digital games-based learning and interviews with eight experts, including game developers, researchers in the field and teachers.

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